A Couple of Questions about TTW
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A Couple of Questions about TTW
Hi Everyone!
I have a couple of questions about TTW. I need expert TTW players' help.
1- What is maximum number of units (creeps and bosses) each player can send per turn?
2- Does the goalie gets bonus gold only?
3- How is the bonus gold calculated?
4- What happens if a player builds to another player's area? Like all players building in the middle so they can stop units easily.
Thanks!
I have a couple of questions about TTW. I need expert TTW players' help.
1- What is maximum number of units (creeps and bosses) each player can send per turn?
2- Does the goalie gets bonus gold only?
3- How is the bonus gold calculated?
4- What happens if a player builds to another player's area? Like all players building in the middle so they can stop units easily.
Thanks!
rookie- Posts : 3
Join date : 2015-01-06
Re: A Couple of Questions about TTW
Hey there
1: Every player gets 15 points to use to send units, which gets refunded at the beginning of each round. As for how many you can send, it depends. Early tier creeps cost 1 point, while higher tier cost 2, and bosses cost the full 15 points. (Upgrading the boss and creep shrine also requires points).
2 & 3: Yes, only the goalie, in case it doesn't get enough creeps. If the goalie has the lowest income, then it gets 10% of the average* of the defenders' income as bonus gold.
4: By default you can't build in another player's area, but you can if both players unlock their area*. This costs 25% of their current gold, and 25% reduced income*. Technically you could have all 3 players building in goalie area, but it's not advised. Apart from the lack of income, the goalie area isn't really big enough to have everyone build there.
* I need to verify this my memory isn't great.
I hope this answers some of your questions, let me know if you need more help
Also, sorry for the delay, I hope it's not too late!
1: Every player gets 15 points to use to send units, which gets refunded at the beginning of each round. As for how many you can send, it depends. Early tier creeps cost 1 point, while higher tier cost 2, and bosses cost the full 15 points. (Upgrading the boss and creep shrine also requires points).
2 & 3: Yes, only the goalie, in case it doesn't get enough creeps. If the goalie has the lowest income, then it gets 10% of the average* of the defenders' income as bonus gold.
4: By default you can't build in another player's area, but you can if both players unlock their area*. This costs 25% of their current gold, and 25% reduced income*. Technically you could have all 3 players building in goalie area, but it's not advised. Apart from the lack of income, the goalie area isn't really big enough to have everyone build there.
* I need to verify this my memory isn't great.
I hope this answers some of your questions, let me know if you need more help
Also, sorry for the delay, I hope it's not too late!
Re: A Couple of Questions about TTW
Thanks a lot!
So, let's say the player on the left unlocked his area. Is this enough for other 2 players to be able to build on left's area? Or do they have to unlock and lose gold as well?
So, let's say the player on the left unlocked his area. Is this enough for other 2 players to be able to build on left's area? Or do they have to unlock and lose gold as well?
rookie- Posts : 3
Join date : 2015-01-06
Re: A Couple of Questions about TTW
Only one has to unlock. In older versions you could just go and build, without losing any income(I think 4 5.48).
From my experience, 3 at goalie is a viable strategy. Of course, you need to have a good goalie which can balance building and sending income and good communication. Also, I dont really think its possible without juggling.
From my experience, 3 at goalie is a viable strategy. Of course, you need to have a good goalie which can balance building and sending income and good communication. Also, I dont really think its possible without juggling.
Gismo359- Posts : 19
Join date : 2012-03-03
Location : Bulgaria
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