Orc Builder
4 posters
Page 1 of 1
Orc Builder
Contents:
(0;0) | (1;0) | ||||||||||
(0;1) | (1;1) | (2;1) | (3;1) | (0;1) | (1;1) | (2;1) | (3;1) | (0;1) | (1;1) | (2;1) | (3;1) |
(0;2) | (1;2) | (2;2) | (3;2) | (0;2) | (1;2) | (2;2) | (3;2) | (0;2) | (1;2) | (2;2) | (3;2) |
The Orcs, who once cultivated a quiet Shamanistic society upon the world of Draenor, were corrupted by the chaos magics of the Burning Legion and formed into a voracious, unstoppable Horde. Lured to the world of Azeroth through a dimensional gateway, the Horde was manipulated into waging war against the human nations of Azeroth and Lordaeron. Hoping that the Horde would conquer the mortal armies of Azeroth, the Burning Legion made ready for its final invasion of the unsuspecting world. Now, under the visionary leadership of Thrall, the Orcs have stripped themselves of their demonic influences and stand ready to combat the vile Legion with courage and honor. Using the ancient, Shamanistic magics of their rediscovered culture, the powerful warriors of the Horde will stop at nothing to ensure that they're never used as pawns again.
Tooltip:
- "Grunts are ferocious warriors, fighting with great zeal and honor. They are so strong in fact that it is said that a Grunt is able to cleave a man's leg off with a single swipe of the mighty axe that he carries!"
Cost: 12 Gold.
Attack:
- Damage: 12-12
- Type: Normal
- Speed: 1 Second.
- Range: 350.
- Projectile: None.
- Projectile Speed: Instant.
Upgrades To:
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Grunt.
- Icon: Grunt.
- Sound Set: Grunt.
Notes:
- "Grunts are kinda expensive, but they deal lots of damage and attack relativly quickly, so they are worth every bit of their cost. They are also able to upgrade to the Blademaster which is a seuperior unit in this race, so the Grunt isn't meaningless."
Tooltip:
- "This Orc has had a fascination with weaponry ever since his father tried to eat him. From then on, he has trained in the way of the sword and has developped into the most skilled swordsman alive! He now brings his mastered talents to the Orcish battlefield so that his enemies may taste his blade!"
Requires:
Requirement Icon | Requirement Icon |
Upgrades From:
Cost: 7000 Gold.
Attack:
- Damage: 4000-5500
- Type: Hero.
- Speed: 0.65 Seconds.
- Range: 400.
- Projectile: None.
- Projectile Speed: Instant.
Abilities:
Ability Icon | Ability Icon | Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Blademaster.
- Icon: Blademaster.
- Sound Set: Blademaster.
Other:
- Mana: 40.
- Mana Regeneration: 1 / Second.
- Limit: 1.
Notes:
- "The Blademaster is the strongest tower in this race. His Critical Strike can enable you to deal more damage than you think (mabye even in the top 10 of damage dealer in the whole of TTW) The Mirror Image ability will also allow you to practically have 5 Blademasters on the field! Although they deal only half of your normal damage, they are still able to cast Bladestorm and Critical strike, so you will probably be able to take out some strong tier 3 Bosses such as the Sas."
Tooltip:
- "The Shamans are the Orc's the direct link to the Earth Mother. They are able to call upon her strengths to aid this mighty species in their numerous battles and constant shows of strength and honor. They are also able to further their aptitude towards more powerful vocations."
Cost: 60 Gold.
Attack:
- Damage: 50-100
- Type: Magic.
- Speed: 1,2 Seconds
- Range: 600.
- Projectile: Lightning Sphere.
- Projectile Speed: 900.
Upgrades To:
Upgrade Icon |
Abilities:
Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Shaman
- Icon: Shaman
- Sound Set: Shaman
Other:
- Mana: 30
- Mana Regeneration: 2 / Second.
Notes:
- "Shamans aren't very powerful as just Shamans, but the later upgrade to a Warlock or even to a Farseer will enable tham to begin dealing very high amounts of damage and they will have some very useful spells thrown in with the package too! Initially though, a Shaman is a cheap, spammable buffer."
Unit Icon |
Unit Model |
Tooltip:
- "Warlocks are the casters of Hell. They are able to send their allies into blood rages, bring about walls of flame that burn only their enemies, and when exposed to a bloodlust themselves, their darker side comes out. Aproach if you dare!"
Requires:
Upgrades From:
Cost: 3500 Gold.
Attack:
- Damage: 900-1200
- Type: Magic.
- Speed: 1 Second.
- Range: 700.
- Projectile: Custom Projectile.
- Projectile Speed: 1100.
Upgrades To:
Abilities:
Ability Icon | Ability Icon | Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Warlock.
- Icon: Warlock.
- Sound Set: Shaman
Other:
- Mana: 100.
- Mana Regeneration: 5 / Second.
- Limit: 5.
Notes:
- "Warlocks are very very strong! Although you can only have 5 of them, that is still enough. If strategically placed then they will be able to cast bloodlust to about 80% of your maze. Warlocks are also very useful when it comes to dealing lots and lots of damage to a mass of creeps as the Wall of Flame ability is able to go through your towers. Their Inner Darkness ability is also very VERY powerful, and don't forget it! It will allow you to start killing some tier stronger tier 2 Bosses with little difficulty."
Tooltip:
- "Probably the greatest of all Orcish mages is the Farseer. Capable of calling upon the Earth Mother to let loose wild bolts of lightning, or to even rip the ground apart and unleash a violent earthquake, this master of the Magics is an invaluable ally. One thing though... He's blind..."
Requires:
Requirement Icon | Requirement Icon |
Upgrades From:
Upgrade Icon |
Cost: 6000 Gold.
Attack:
- Damage: 3000-3500
- Type: Hero.
- Speed: 2 Seconds.
- Range: 1500.
- Projectile: Storm Hammer.
- Projectile Speed: 2000.
Abilities:
Ability Icon | Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Farseer.
- Icon: Farseer.
- Sound Set: Farseer.
Other:
- Mana: 400
- Mana Regeneration: 10 / Second.
- Limit: 1.
Notes:
- "The Farseer is quite a versitile character. The fact that the Chain Lightning ability bounces up to 7 times is good and it deals large amounts of damage. The Earthquake ability is also useful when it comes to wanting to deal a good amount of AoE damage as well as getting some slow in. The range of this tower provides a good initial amount of damage to the leading creep(s) and could be the difference between a leak, or just saving that last life!"
Tooltip:
- "Raiders. Now there is a topic that not many people find amusing, but these guys are hillarious! They carry over-sized swords and ride on wolves! They probably kill your entire village populous, steal everything and then raze the place to the ground, but they are still the funnniest thing since... Oi! Come back here! That's my bag!"
Requires:
Cost: 600 Gold.
Attack:
- Damage: 200-1000.
- Type: Siege.
- Speed: 1.6 Seconds.
- Range: 375.
- Projectile: None.
- Projectile Speed: Instant.
Upgrades To:
Abilities:
Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Raider.
- Icon: Raider.
- Sound Set: Raider.
Notes:
- "Comming Soon!"
Tooltip:
- "The mighty Kodobeast. A noble crature that is native to the Barrens. It has now been domesticated by the Orcs and is now used as a massive mount upon which they place the tribal War Drums. The rider is skilled in the art of rousing an aggressivbe mood with the beat of the drums, and when needbe, he cam bring down an enemy with his throwing axes! Here Comes The Beast Again!"
Requires:
Requirement Icon |
Upgrades From:
Cost: 3000 Gold.
Attack:
- Damage: 1000-1400.
- Type: Pierce.
- Speed: 1.5 Seconds.
- Range: 650.
- Projectile: Axe.
- Projectile Speed: 1000.
Abilities:
Ability Icon | Ability Icon | Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Kodobeast.
- Icon: Kodobeast.
- Sound Set: Kodobeast.
Notes:
- "Comming Soon!"
Tooltip:
- "From the skies they come! Their spear tips coated in the highly toxic poison of the Murloc weaponry. They fly upon the spirtits of Mt. Hyjal; The Wyverns! They are the Wyvern Riders, and here the come!"
Requires:
Cost: 1750 Gold.
Attack:
- Damage: 1100-2000
- Type: Pierce.
- Speed: 0.8 Seconds.
- Range: 900.
- Projectile: Wyvern Rider Spear.
- Projectile Speed: 950.
Abilities:
Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Wyvern Rider.
- Icon: Wyvern Rider.
- Sound Set: Wyvern Rider.
Notes:
- "Comming Soon!"
Unit Icon |
Tooltip:
- "Comming Soon!"
Requires:
Cost: 3000 Gold.
Attack:
- Damage: 3000-3000
- Area of Effect: 300.
- Type: Siege.
- Speed: 2.2 Seconds.
- Range: 1300.
- Projectile: Watch Tower Arrow.
- Projectile Speed: 2000.
Abilities:
Ability Icon | Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Watch Tower.
- Icon: Watch Tower.
- Sound Set: Watch Tower.
Other:
- Limit: 4
Notes:
- "Comming Soon!"
Unit Icon |
Tooltip:
- "Comming Soon!"
Requires:
Requirement Icon |
Cost: 5000 Gold.
Attack:
- Max Targets: 4.
- Damage: 3500-4500
- Type: Pierce.
- Speed: 1.3 Seconds.
- Range: 450.
- Projectile: Orc Burrow Spear.
- Projectile Speed: 900.
Abilities:
Ability Icon |
Upgrades:
Upgrade Icon | Upgrade Icon |
Resources:
- Model: Burrow.
- Icon: Burrow.
- Sound Set: Burrow.
Other:
- Limit: 2
Notes:
- "The Bunker is a unique type of tower. It serves two purposes and can be very dangerous if placed wrong. The Sink Hole ability can either be a life saver, or put you on the backfoot, but if used correctly, can alow you to juggle like a maniac! The fact that it can attack upto 4 creeps simultaneously, depending on how many Loaded Peons you have inside of it, will allow you to kill stuff very quickly! Unfortunately, being a building, it can't be affected by Bloodlust, so it can't attack any faster."
Tooltip:
- "The Stronghold is the place where the Orc Warchiefs conveign to discuss difficult matters, so the interior is decorated with a nice coat of blood and furnished with bone. Here the many "primitive" upgrade of the Orcish race can be found."
Requires:
Cost: 300 Gold.
Food Gain: +30
Size: 3x3
Research:
Research Icon | Research Icon | Research Icon |
Resources:
- Model: Stronghold.
- Icon: Stronghold.
- Sound Set: Stronghold.
Other:
- Limit: 1
Notes:
- "Research is good!"
Tooltip:
- "Comming Soon!"
Requires:
Requirement Icon | Requirement Icon |
Ability Type:
Details:
- Damage:
- Range:
- Mana Cost:
- Cooldown:
- Cast Time:
Position:
- X Co-Ordinate:
- Y Co-ordinate:
Resources:
- Icon:
- Art:
- Buff:
Notes:
- "Comming Soon!"
Tooltip:
- "Comming Soon!"
Requires:
Requirement Icon | Requirement Icon |
Cost:
Upgrades:
Upgrade Icon | Upgrade Icon |
Affects:
Target Icon | Target Icon |
Advanced Upgrades:
Advanced Icon | Advanced Icon |
Position:
- X Co-ordinate:
- Y Co-ordinate:
Resources:
- Icon:
Notes:
- "Comming Soon!"
Creator:
}{odge-Podge
Back to the top
Last edited by }{odge-Podge on 2011-05-04, 17:22; edited 18 times in total
Re: Orc Builder
Looks nice.
I couldn't see any details for the crit on blademaster. Roughly what are the crit stats?
I couldn't see any details for the crit on blademaster. Roughly what are the crit stats?
LeafMuncher- Posts : 766
Join date : 2010-12-24
Age : 34
Location : Cape Town
Re: Orc Builder
Oh ^_^ it isn't finished This is just a very rough form of it all of the other stuff is comming very soon
Do you like the new layout?
Do you like the new layout?
Re: Orc Builder
So many layouts... I'm are can be being confused now...
I like the look of the builder, price scaling seems very good.
I like the look of the builder, price scaling seems very good.
LeafMuncher- Posts : 766
Join date : 2010-12-24
Age : 34
Location : Cape Town
Re: Orc Builder
My understanding of 'new layout'; designed to confuse the hell out of you.
The compendium will stay as it is just fyi.
The tower I liked was the Burrow which is basically what I wanted to do with the Painter Man's Golden Egg.
The compendium will stay as it is just fyi.
The tower I liked was the Burrow which is basically what I wanted to do with the Painter Man's Golden Egg.
russoka- Posts : 103
Join date : 2011-02-26
Age : 34
Location : Russia-Far East (GTM+10)
Re: Orc Builder
LoL
I think I should just say that the layout is a bit broken at the moment. It isn't looking the way that I thought it would look, but basically it's gona be very easy to understand and use, and will allow a lot of control over all of the information. (H3ka, it's gona blow your mind )
Just to respond to Leafy I spent some time looking through the costs of towers with other builders and got a feel for the kind of scaling needed I'm glad that you liked it. The damage isn't too high, right? And the notes that I do have there give a good view to what the tower is like?
Just give what is there, a good ol' Leafy review?
PS: There won't be an update for a bit coz I'm on holiday and access to the internet is very limited (using my phone for this post) but I assure you that as soon as I get back to school the suggestion will be updated
I think I should just say that the layout is a bit broken at the moment. It isn't looking the way that I thought it would look, but basically it's gona be very easy to understand and use, and will allow a lot of control over all of the information. (H3ka, it's gona blow your mind )
Just to respond to Leafy I spent some time looking through the costs of towers with other builders and got a feel for the kind of scaling needed I'm glad that you liked it. The damage isn't too high, right? And the notes that I do have there give a good view to what the tower is like?
Just give what is there, a good ol' Leafy review?
PS: There won't be an update for a bit coz I'm on holiday and access to the internet is very limited (using my phone for this post) but I assure you that as soon as I get back to school the suggestion will be updated
Re: Orc Builder
Yeah the notes are helpful, also there are less towers than your other builder (which gave me a headache to sift through )
I'm guessing the Wyvern is your main spammable for late tier?
I honestly can't comment on the damage values without any info on abilities (like attack speed buff, crit, etc), but as a whole the values seem decent to me.
Some of the values do seem a bit high to me, while others seem low, which should balance it out
I'm guessing the Wyvern is your main spammable for late tier?
I honestly can't comment on the damage values without any info on abilities (like attack speed buff, crit, etc), but as a whole the values seem decent to me.
Some of the values do seem a bit high to me, while others seem low, which should balance it out
LeafMuncher- Posts : 766
Join date : 2010-12-24
Age : 34
Location : Cape Town
Re: Orc Builder
Ok awsome
The Wyvern is indeed the late tier spammer
My other builder was a bit overboard, but I just had to get that sort of 'army' concept out there, and I think I've nailed it with this builder! and if not, then I definately will with my next ones
The Wyvern is indeed the late tier spammer
My other builder was a bit overboard, but I just had to get that sort of 'army' concept out there, and I think I've nailed it with this builder! and if not, then I definately will with my next ones
- Spoiler:
- The Human Architect;)
The Undead Summoner (WiP with H3ka )
The Night Elves
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum