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TTW 5.50 Changelog

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TTW 5.50 Changelog Empty TTW 5.50 Changelog

Post by LeafMuncher 2013-01-12, 19:33

Balance Changes to Builders:

* Evolution's Helper: Adult Tree damage decreased from 8800-8962 to 5800-5962, price decreased from 5000 to 3000. Human gains Rage of the Forest aura ability with 70% bonus damage in 900 aoe. Mammoth base damage increased from 185-44 to 401-460. Rare bugs caused by Little Bush's poison should now be fixed.

* Hermit: Centaur Outrunners have been given faster projectiles. Warlord will receive a cost reduction from 700 to 500. Nemesis area effect damage rescaled to full damage in 500 area, 75% in 600 area and 50% in 700 area; attack range increased from 700 to 900.

* Leoric: Zombies have been given faster projectiles. Mana regen rate for Death Knights has been doubled to decrease recharge time for One Time Dead

* Rain Maker: Lightning Revnant's range reduced from 1800 to 1200, and Heavy Rain Drop price increased from 40 to 50.

* Goblin: Land Mine cost increase from 9 to 12. Battle Tank and War Tank area effect rescaled to full damage in 400 area. Sky Contraption damage increased from 311-389 to 511-589.

* The Pure: Fountain upgrade will no longer increase damage, chaos damage will remain, as will additional targets.

* Goblin Tinker: Quantum Box damage reduced from 1400 per attack to 1000. Pure Damage and ignoring evasion will remain.

* Bandit: Bandit Scout attack cooldown reduced from 0.9 to 0.6, Base damage increased from 4-9 to 5-10, Bandit Lord attack range increased to 470 from 375, damage increased from 500 to 650. Demon cost increased from 5000 to 15000, base damage increased from 7000 to 10000, attack cooldown reduced from 0.70 to 0.20.

* Dragon: Dragonspawn projectile speed increased, Dragon Queen's Splash damage rescaled from full damage in 775 aoe, to full in 300, 75% in 450 and 50% in 700 radius' respectively. Dragon Queen cost reduced to 3000 from 4000

* Beast: Wildkin cost reduced to 1500 from 1900. Satyr cost reduced to 3500 from 4200. Satyr base attack speed improved from 1.0 to 0.7.

* MissAllYouCanKnow: Aquaintant mana regen greatly increased. Fire Cavern attack cooldown reduced from 0.20 to 0.15. Book of all knowledge price reduced from 5997 to 4500, attack cooldown reduced from 1.50 to 1.1

* Ghost: Demon Spirit cost reduced from 12 to 9. Banshee cost reduced from 50 to 40. Ghost of Vengeance's Spirit Chain cooldown reduced from 25 to 15, cost reduced from 5320 to 4770

* Poseidon's Guard: Wave's damage increased from 2-4 to 3-5. Tidal Wave attack speed improved from 0.70 to 0.60

* Troll Summoner: Bonus damage from Power Voodoo increased from +80 damage per level to +300 per level. Research cost changed to 2000, 4000 and 6000 per level

* Spider: Spiderling projectile speed greatly increased

* Effect master: Critical Caroline price reduced from 7432 to 5500. Demolition dan price reduced from 1893 to 1593. Burning Bob price reduced from 62 to 52


Bug Fixes:

* Repick bug has been fixed
* Double builder exploits fixed

Misc:

* Low quality load screen to nearly halve map size

Please report any bugs or tooltip errors in this topic or via private message to myself.
I forgot to mention that the HP for all bosses have been tripled (Just kidding Excited)
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Post by Nesquik 2013-01-12, 19:35

good, rly good Smile waiting for release
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Post by russoka 2013-01-12, 19:47

Thanks
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Post by Gen 2013-01-12, 19:50

GJ. It'd be great that I can help to integrate(inject Smile ) autoHCL for BOT hosting and there are probably some extra good things that are worth to integrate.

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Post by Nesquik 2013-01-12, 19:56

TTW 5.50 Changelog UVaG1
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Post by LeafMuncher 2013-01-12, 20:14

Damn... well no point making 5.50b just to edit that part Undecided
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Post by Gen 2013-01-12, 20:16

Ya, but maybe autoHCL and other features too. Have you read my message (PM) to you?

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Post by LeafMuncher 2013-01-12, 20:21

I don't see a pm from you in my inbox. Next version could include some of those things too
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Post by Nesquik 2013-01-12, 20:22

LeafMuncher wrote:Damn... well no point making 5.50b just to edit that part Undecided
have to seek other bugs: DDDD
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Post by Gen 2013-01-12, 20:23

Leaf: Deleted as requested

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Post by Zuul 2013-01-13, 15:59

I found that after you repicked, 'Run Repick' stays on your screen for some time.


I have the print screen but received this error when uploading
"Could not upload file : exceeded user allowed storage. (Free space : 0)"


Anyways, overall thank you for the good quality upgrade Excited
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Post by LeafMuncher 2013-01-13, 16:50

upload to mediafire and copy a link here or pm the link to me
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Post by H3katonkheir 2013-01-13, 17:49

I think I'll do a loadscreen now lol Laugh
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Post by Nesquik 2013-01-22, 05:55

Description of skill Power Voodoo remained on the version 5.49b, but works as it should (troll race) TTW 5.50 Changelog Sf5GT
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Post by FlaMeBeRg 2013-01-22, 07:54

Lol yeah there are some skills and stuff that doesn't show the right stuff xD
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Post by D3zmodos 2013-01-22, 14:31

Lol yeah there are some skills and stuff that doesn't show the right stuff xD
If you're gonna say that, either be specific and list all abilities that you know don't give the correct details, or don't say it at all. That comment is pretty useless as-is...
You're a mod, so problems with ttw should bother you, why not take an extra 30s to specifically mention the ones you know are wrong?

I honestly do not know how it is possible that 5.50 got released with such blatant problems such as the loadscreen and top-right version number, but hey, lets at least take a little effort to note and correct all the problems we can before releasing a version that fixes them.
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Post by FlaMeBeRg 2013-01-22, 21:02

I will report them as I see them again (:
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Post by None666 2013-01-27, 14:19

Bug with double builider and repick has not been fixed. Also bug with selling time is still.
How i see this updade only balanced some races but none of existing bugs has not been fixed ^^.

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Post by LeafMuncher 2013-01-27, 16:33

Provide a replay showing sell timer bug please? There have been no reported sell timer problems since April 2012 other than those caused by Little Bush
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Post by FlaMeBeRg 2013-01-27, 16:42

The sell timer gets very bad after a time of juggling yeah but not if there are no creeps in that region, I'll try to get for you
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Post by Valjavec 2013-01-28, 15:10

I'v encountered sell time bug again yesterday
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Post by Nesquik 2013-01-30, 11:28

By the way, why aren't all builders have a shadow?
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Post by russoka 2013-01-30, 14:02

Tropical Tower Wars 5.50 version.
In my opinion imba class = Ghost Summoner. Painter/Beast weak.
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Post by Alexeng 2013-02-11, 21:35

Iss'ther'ith the Bandit Demon (Bandit Apprentice) isn't affected by Rage of the Forest (Human, Evolution's Helper). Other units seem to benefit from both Rage of the Forest and Dominating Presence, though. https://imgur.com/dcaXLrQ,JHZCeok

Also, the research tooltip for Essence of Life (The Pure) still says it increases damage by 3000. https://imgur.com/eSSucVw

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Post by Nesquik 2013-02-12, 04:57

Yes, about Pura noticed yesterday, but because of the internet could not write about this race and so was weak at the end of the game, it is now very weak.
Few people knew long ago how to make two builder
now three builder, then four etc (
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Post by LeafMuncher 2013-02-12, 17:01

The bandit demon's attack is counted as melee so it would not benefit from a True-Shot aura type of effect. This is normal.

Tooltip error on The Pure has been noted, thanks.
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Post by Nesquik 2013-03-09, 07:58

TTW 5.50 Changelog C1oKu
TTW 5.50 Changelog I9cDZ
Use Looted Weapons not valid for Bandit Demon (A written for all)
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Post by }{odge-Podge 2013-03-11, 13:44

H3katonkheir wrote:I think I'll do a loadscreen now lol Laugh

Please do make a load screen! Excited Would be sick to see some of your work going into the map somehow! xD
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Post by Nesquik 2013-03-16, 16:09

Wisp:
Tower "Snow ball": with the improvement can be put back "The light That Blindsl" "snow ball" but improving "Lich's Soul" it is impossible to put a second time Undecided
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Post by Nesquik 2013-03-19, 04:29

In a collection of errors Smile
The bandits improvement (24K) says that gives immunity to all auras, but the aura stalker also acts. (miss)
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Post by LeafMuncher 2013-03-19, 08:49

Stalker's aura is not a chance to miss for the tower, it is a chance to evade for creeps. It only affects creeps, not towers
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Post by Nesquik 2013-03-19, 10:32

understood)
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